ACTOR MPCrossbow : Weapon
{
	Weapon.Kickback 100
	Inventory.PickupMessage "Crossbow"
	Inventory.PickupSound "Turok2MP64/Items/Pickup"
	Inventory.Icon "TK10A0"
	+WEAPON.WIMPY_WEAPON
	+INVENTORY.UNDROPPABLE
	States
	{
		Spawn:
		TK10 A -1
		Stop
	Ready:
		TK21 A 1 A_WeaponReady
		Loop
	Deselect:
		TK21 A 1 A_Lower
		Loop
	Select:
		TK21 A 1 A_Raise
		Loop
	Fire:
		TK21 B 2
	    TNT1 A 0 A_PlaySound ("Turok2MP64/Weapons/Crossbow")
		TK21 C 2 A_FireCustomMissile ("TK2MPArrow")
		TK21 D 2
		TK21 E 2
		TK21 F 2
		TK21 G 2
		TK21 H 2
		TK21 I 2 A_ReFire	
		Goto Ready
	}
}

actor TK2MPArrow
{
  obituary "%o was Filled with Arrows by %k's Crossbow."
  radius 8
  height 8
  speed 60
  damage 5
  scale 0.2
  PROJECTILE
  states
  {
  Spawn:
    TK22 A 6
    loop
  Death:
    TK22 A 6 A_FadeOut (0.1)
    loop
  }
}